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Aiden Le Santo
Aiden Le Santo

34 Followers

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Published in UX Collective

·Jan 25, 2021

How video game UX can bridge the gap between players and the game

User Interfaces exist as a layer between the player and the game. As a UX/UI designer, the goal is to build a bridge that the player can cross. One which links the real world — a controller, a mouse, a touch screen — to the abstract and complex mechanics of a game. —

UX

18 min read

How video game UX can bridge the gap between players and the game
How video game UX can bridge the gap between players and the game
UX

18 min read


Jan 23, 2021

Cyberpunk 2077 — UX/UI Critique

Beautiful but flawed — Spoilers? There are no significant story spoilers below, but some screenshots contain details about early main missions, side quests or items in the game. Introduction This article focuses mostly on UX (User Experience) and UI (User Interface) problems but will stray into other aspects of design, where the line between them blurs…

UX

38 min read

Cyberpunk 2077 — UX/UI Critique
Cyberpunk 2077 — UX/UI Critique
UX

38 min read

Aiden Le Santo

Aiden Le Santo

34 Followers

Lead UX/UI Designer in the Video Games industry.

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